The golden age of the arcade game was also the age of space travel.
A whole new set of environments and characters made their media debut in the 80s and 90s and are now well-established in game designer palettes.
But science fiction has roots even further back, and contemporary science fiction offers a whole slew of other genres from tech-noir, cyber-punk to steam-punk and fifties retro.
Join us for a presentation on the nature of the beast and understand your design world! Dressing up encouraged.
International Game Developers Association (IGDA) Brisbane
Griffith University, Queensland College of Art
Southbank Institute of Technology